X4 foundations factory calculator. 3. This will help you maximize the speed at which you can Knowing a station's yield is useful for planning your complex. 71, equaling about 694 bags needed. Chief Smackahoe May 20, 2023 @ 4:46am. Universal will consume small quantities of a wide variety of wares, so your station will need few-but-many-different production modules to feed this. Hey, I made a quick web app that allows to calculate station production: http://www. Roughly double the default value in that sector, but other sectors can vary widely from sector to sector. the build area remains, but you cannot rebuild, cannot edit the build plan, cannot change the size of the build area. Dec 14, 2018 · Claim the ownership using Boarding Pod. Last edited by crissian on Tue, 31. GPL-3. x4 foundations factory cluster calculator x4cc. Jul 5, 2021 · Learning how to build and use stations isn't the easiest but once you've understand how it works you'll really start to appreciate these credit printing mach May 5, 2023 · printable factory modules Is there a (hopefully 1 or 2 page) printable module list of them graphically, so I can sit down and work out how to put them in efficient designs? Showing 1 - 10 of 10 comments (Sponsored) Join the fight against the Imperium here: https://bit. Calculates needed food and medical supplies for the workers. Water is only used for agriculture and has a seperate section down the bottom. Comprehensive look at scrapping and related topics. Then you start off with selecting a dock and you throw it inside the box that is shown to you. #4. I know that task is quite complex because of many factors like resource density, distance between Make sure your factory has silicon wafer modules, and solid storage. Apr 27, 2021 · After Sunday's Stream I had an epiphany on stream! I want to have a fleet of ships that you all have decided on and creating a community driven Fleet! Today Apr 7, 2022 · Removing destroyed player owned stations. ly/3qJNaJT💜 Watch the Twitch stream here: https://www. #2. By: Pandorian. Let me know if you find any issues. Going out of Sector doesn't work either. A complex can grow quite large, so it's recommended to make it layered, with multiple stations aligned over the y axis. #11. So i used a calculator and setup 10 turret component factory's all in one (giant complex) yet its been a day and I always see my turret complex at like 0 turret components. For example, to approximate the number of 40-pound bags needed for a 7. All a Trading Station needs is a dock and a container storage module. If you just want to download and launch to use, just download Zip, get folder App_release_build and launch X4StationPlannerWpf. g. Although you began as a terran cadet, you can purchase blueprints for and build stations with modules from any other species in the game, provided you have a good enough reputation with them. No need to travel to place a station, you just have to left-click the system where you want to put your plot in. #3. "Step two: Wait. Zoom in on the map to fine tune it. 20 is simply adding modules as you need them to keep all production modules running consist May 16, 2004 · X4 Closed Loop Shipyard Guide. This new DLC adds unique Boron ships, station and equipment to the X-Universe. May 20, 2022 · To get around this limitation you can group it with a Manticore then assign it or expand the salvage group (Alpha,Beta,Gamma, etc) then assign it to that group. Silicon wafers can then be used by the microchip module, along with ECells, to make microchips. So let's give the people what they want! We'll build a meat factory, which even has little cows you can see. Along with the DLC, Egosoft have also released v6. ↳ X4: Foundations; ↳ Support et Aide pour X4: Foundations; ↳ Script et Modding pour X4: Foundations; ↳ L'Univers X Rebirth; ↳ Support et Aide pour X Rebirth; ↳ Script et Modding pour X Rebirth; ↳ Support et Aide pour la Trilogie X; ↳ L'Univers de la Trilogie X; ↳ Script et Modding pour la Trilogie X; ↳ Off Topic Français Dec 4, 2018 · Now you can zoom out and on the select a builder menu and hire one for 50k. This will allow you to run the recycler at max 90k while the rest is for the processor and will allow you easyly to refine the 2250 scrap per hour. Substrate is easily the limiting factor on Osaka hull production (1 Metallic Microlattice makes like 8 Osaka's an hour worth of material). Plan your station modules layout by calculating production and resource needs. [6. The object of the exercise is to build a shipyard where everything it needs to build a ship is provided by the shipyard, and nothing is paid for. It should happen within 1 hour real-time. Jun 25, 2023 · Station Building Guide. I want to play a video game not study for a job as an engineer at NASA. Showing 1 - 13 of 13 comments. Other X4: Foundations Guides: X4: Foundations – Controls. Commonwealth: Multiple Stations with a Warehouse. 45 80-lb bags make 1 yard. This is the production chain, the top of the image contains most of the components, items and resources you will be using. One Hull Parts fab makes enough materials for one Rattlesnake hull in ten hours. 2mil per hour depending on market conditions. Removed ability to manually set production efficiency, the app now calculates it - please note that different buildings have different maximum efficiency. This can come in handy if you (the Player) need a certain Ship Hull (for example the Raptor) and the Shipyard it self lacks the Resources to fully outfit it. Reddit post link. Now it has following features: Select wares and resulting production quantity and it calculates complex required, including whole production chain. blackphoenixx Jan 25, 2023 @ 1:01pm. Calculation of the ware required for construction, taking into Jun 23, 2023 · Production Chain Simplified with Pictures. 4+) Waaaaay more solar panels. Step 2: Assign to Salvage for Commander. X4 Builder 1. Mechanics related to scrap such as ships, blueprints, sector density, and solar density will be spoiled. - Set a station manager. Then you select other parts and attach them like legos. It uses next to nothing during the production cycle, can probably slap 5 or 6 modules on even a basic station and do just fine. Posts: 423. ARG have a Field Coil factory in Morning Star IV. - fixed incorrect calculation of workforce bonus for stations where it is temporarily not taken into account; - changed output of module performance hints; - added support for X4 5. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. Last edited by Noodle ; Dec 12, 2018 @ 1:56am. Step 1: Select Teuta and Manticore. For Commonwealth, I designed an "Orchid" station base as a template, and a "Warehouse" to support these Orchids. Dec 8, 2018 · Try in the top right sectors just before you get to the xenon ones. you CAN global trade rule you can override global, station or ware specific rules OR drop trading rules. i've set up a advanced electronics station with 2 production mods as well as one energy cell mod. . 60 60-lb bags make 1 yard. Edit 4/1/2020: Updated for 3. 2] A Scrappy Guide on Scrap. Thinking about adding 2 more and a second energy cell production unit. ( Pictures / Station Calculator) I will provide screenshots of it in this post later and will update the plan (and any screenshots) as the station evolves. So far my factory can build anything, has nearly 60,000 workers and is hungry for blueprints. X4StationPlanner. pw. The x4 station calculator will help you build factories. twitch. Dec 15, 2018 · The general idea is to remove all modules and make sure that all your build funds and station cash are emptied. Dec 1, 2018 · X4: Kingdom End and v6. The chart is divided into 3 sections: Global Economy, Closed-loop Economy, and Terran Economy. 5x shipyard support space city! by pref. Hierbei wird ebenfalls behandelt, wie ihr Blaupausen bekommt, we Apr 21, 2021 · X4: Foundations > General Discussions > Topic Details. Warehouse is also 8x8x8 but filled to the brim with all the storages and whatnot. Enjoy! Index of other player station designs. May 1, 2022 · The basic build for me recycler, processor, s/m dock, 1 container storage, 1 solid storage, 12 energy cell production arrays. These are quicker to get up and running, and share most of the logistical advantages of a mega factory. Go to Unassigned Ships tab. Faran Jan 18, 2020 @ 5:13pm. I tend to ignore habitat modules in the beginning and only add them later on when the factory is big enough. Dec 15, 2014 · Dec 18, 10:01. Alternate: Expand groups on station and assign to group. A Guide for X4: Foundations. Open the Map menu. by crissian » Sun, 16. And the two calculators I found online seem to have been wildly inaccurate. Just make sure you follow the mission exactly. Ultimately you'll want to get the good stuff like hull parts and claytronics, but those high tier items are useless without a strong backbone to feed them. saya. If a tab has a red icon, it contains compulsory items (marked red within) 3. Sep 10, 2006 · Leave factory squares (circles, ellipses, whatever) blank and fill them in as you place the factories. For goods you don't plan to ever sell you can either place a trade rule for the goods or you can just remove the sale offer. Originally posted by Darkside99x: Sorry for the necro but this seems relevant. Usually in a rate of 1 Comp, 1 Silic and 2-3 Met Mic. Decide from that. X4: Foundations > General Discussions > Topic Details. My first post. r/X4Foundations. Dec 12, 2018 · 1. I personally build TER factories that produce all 3 products at the same time. It needs to be an empty plot though. Refined Metals (ware) Refined Metals. Water doesn't go into liquid, it goes into container storage (I'm 99% sure). I snatch time off my other occupation to Hi everybody. 5. Update #3: 12/21/2018. other than that you would require basic xml editing skills and a data entry from an other player. #1. Stay Conn Dec 18, 2021 · Mit Patch 4. Then you can go to the plot manager menu and next to the name of the plot you want to delete up top you can hit the little cross to delete it. Add 2-3 Solid Miners for each Gas Miner and add about 1 trader per module. Topics. 0 license Activity. You can choose factions for each ware. Apr 5, 2022 · One important thing to be aware of: you can set each station to use one of 3 ware-consuming build types: Universal, Terran, or Closed-Loop. "Orchid" stations have docks, piers, storage Jul 24, 2021 · I have a number of missions to build defense stations for NPC factions. Whereas field coils for shields and antimatter converters for engines are more modular and can be used 'across 2. Info on your existing wallet balance and on missing components in the bottom-right. We are going to need a good supply of the X4 is a living, breathing space sandbox running entirely on your PC. You will need seed money to buy wares. May 19, 2023 · Advanced Electronics needs Energy Cells, Microchips, Quantum Tubes, so set up some trade ships to keep the supply running. Designing them was part of the fun, whether you built them in big grid like blocks, spherical shapes or donaughts; how you built them was part of the fun. Calculates the needed workforce and worker capacity. Therefore, I created a Flowchart that is Intuitive and Easy to Understand at a glance. In X4 we have a whole new station building Advanced Electronics. x4-game. If you find a spaceweed factory somewhere there should be a swamp plant station 1 sector away somewhere. A single solar panel has a huge E cell output, more than is needed for a small number of production modules, so you may end up with an oversupply of E cells. Start small and build up. Oh the Terran stuff is vital and takes loads of ore. The goal of this project is to create a central spreadsheet where anyone can access the Wharf and Shipyard production lines of all of the factions, examine the presets, costs, and basic stats of each preset, and build a shopping list for your fleets. Select Assignment. Dec 7, 2018 · The Chain. 71-yd 3 concrete slab, you will multiply 90 x 7. . This application is a station calculator for the game X4: Foundations from Egosoft. Is there a way to delete or remove a station that has been destroyed? e. Medical supplies, regardless of the factory that produces them, be it paranid or argon or teladi or split, will just be medical supplies. Check your logistical overview. How much it costs, how much it produces in term of profit and with resources you need to use. exe. - A station gets destroyed. To put it in perspective, the same station without any of the workers and food related modules will produce 10 million less per hour. 00. Yes its May 15, 2023 · How many silicon wafer production modules on one station? Currently got 3 on my first station in new game. You can optimise and upscale though. Jan 25, 2023 · Pandorian Jan 25, 2023 @ 10:43am. 00 Beta 1 HF 1; - added saving map settings except 'Political Map' and 'Economic Analysis Software'. It is a great tool! Apr 20, 2023 · The second possible approach to is to produce these materials yourself. So, you can build stations that produce hull parts, claytronics etc. Its currently hemorrhaging money but soon profits. Costs a little over 11mil worth of materials to set up and trickles in about 1. So for instance, I just managed to get my 4x substrate fab working mostly constantly, and it's a massive resource hog - especially given the fact that Saturn 2 is the only decent silicon source in terran space. You can go out on your own and build without that but a 5-11 million headstart never hurt anyone. Stay Connected wit 90 40-lb bags make 1 yard. The recommended budget amount for station operation is just a recommendation. They are used for electronics, such as smart chips. 0 of X4 which contains many fixes and the new physics engine; Jolt Physics. Quick Tip: It’s better to overestimate the amount you need so you don’t come up short. Select ships you want for your fleet. Mar 20, 22:54, edited 1 time in total. 72k silicon and ore per hour for four fabs is a lot. Calculates raw resources amounts. Choosing a product to make is about seeing products that are persistently in demand on the map with trade ovcerview open. The first thing I'd recommend doing is flying around for a while and waiting until you get a mission which is actually just an economic incentive to build a factory somewhere. 0 and Split Vendetta. I bought the BP from the Hatikvah rep They only had 2 Production BP's the Space Weed and The Maja Dust. 2. Quilnux Dec 22, 2018 @ 7:10am. You get to flex your space arms to everyone and act like you are all big and mighty because you own a sector. Stations which can be visited are not limited to just NPCs, the player can also construct their own stations from small factories to supply a local niche in demand to self sufficient mega complexes and fortresses to control regions of space. May 30, 2020 · Pathogenic May 30, 2020 @ 6:32pm. The alerts at the bottom of the build menu should all have gone away and you an now proceed with the build. It produced everything it needed and bought nothing. Here follows my recommendation for taking on the huge task of building your own closed loop shipyard. How to Use: Create a copy of the Spreadsheet, X4 Station / Complex Calculator. You can also use one of your freighters to do a "Trade with" dialog on a lot of statio0ns in the sector (and surrounding sectors) you are thinking of opening up in. 0 now out. 4. P. Trading Computer Extension. Raw silicon gets processed into silicon wafers. It includes workforce adjustments. For Food that needs Taladian is the Nostrop Oil factory. I'm trying to find some numbers on how much food and medical supplies are required to fully support a workforce population. Dec 15, 2018 · So essentially you can reduce competition in the sector. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. Dec 4, 2018 · It is part of an illigal ware chain commonly involved with the Teladi. Workforce for comp substrate isn't about profit, really, but about squeezing extra end products out of your inputs. This x4 foundations guide is all about how to building station that best perform in making money Advanced Electronics production factory is one of the best i This factory is something like the bare minimum you need to start producing hull parts. X4 Production calculator & Profitsss optimizer calculator. Main features. In some station building guide I saw a suggestion to use one L miner for every 5k of consumed resource per hour (like, if factory consumes 15k ore per hour you'll need 3 L ore miners), but there were no details or maths to explain that numbers. An easy to understand explanation of the production chain for each item in the game with NO confusing lines crossing over. Direct data extraction from game files. 10 ist ein neues Feature für Stationsbauer integriert worden: Das Drehen von Modulen in alle Richtungen. Energy cells do not require any input to create and are used for everything and are located at the bottom of the chart. Miners seem to be tied to the same system (at least my stations miners are still restricted to the same 5 jumps as my traders. In diesem Video-Guide zeige ich Euch, wi One Computronic Substrate produces enough materials to make two Osaka hulls per hour. Orchids are 8x8x8 but most of the space is wasted. Even in the future, people like meat. X4 Foundations Ship/Fleet Calculator. Hull parts medium. Not sure if this station was with them from beginning, or they build it later. I made a little spreadsheet where you input the number of production modules you have and it'll tell you how much your Station as whole produces. To do so, land one of your ships on the dock at your station. Calculator for planning stations build in X4: Foundations. In X3 one of the things many players enjoyed was building massive complex stations that included a fullproduction chain in a single station. You can also pickup the some of the older X-Games Hi! I just wanted to ask if there was any station calculator updated for 6. 2 stars Watchers. Seriously, the entire scrap system is Sep 21, 2020 · Set a sell amount, which will make them only sell to a certain point. _____💖 Don't forget to subscribe: http://bit. Introduction. Browsing feature of extracted data. In this universe, you can grow from being the lone pilot of a fighter ship, to managing a vast empire, commanding your fleets and designing colossal space Nov 25, 2018 · Station modules are classified according to function: Build: Produce, equip and repair ships. I would recommend having at least a few million credits before building a trading station. Feb 4, 2019 · Sure you can read some info in the wiki but later you need to calculate the best loadout that takes into consideration efficiency and best set up to not saturate the market. It's fine to have solar panels on each factory. Manage an empire or EXPLORE space in first person. It will show yoiu what you produce versus what you need an hour. Dec 18, 16:50. com. At its core, building a self-sufficient wharf in X4 Foundations 4. After digging around the internet for a while, I found the following: ARGON (per 450 workforce): 450 Food 270 Medical Supplies TELADI (per 450 workforce): 228 Nostrop Feb 9, 2019 · Seeing how it requires at least 11,222,400 credits per hour worth of mining capacity, one is looking at anywhere from 10M to 20M profit per hour from that facility in 2. Due to its strength and resistance to heat and electricity, it is used to produce a variety of tech-level resources, and is also used to help in the reinforcement of hull parts. Heisenquark Sep 21, 2020 @ 4:18pm. Everything is based on two factors, Power and Communication. With the recent change to how these missions work (that I kind of hate), their payout is based on the station's value. S. For Food Ration is used only by human races like Argon and Antigone. Little Excel that will calculate production needs, posted it on Reddit, thought I would share here. The plant itself is not illegal I think but it is used to make Spaceweed which is, hence it is a shady product. A sure money winner can be found in the basic principles of Economics. Jun 10, 2023 · Quite a few only need 3 or 4 factories to keep the supply going. Designed specifically to work alongside weapon and turret components, it is a variety of advanced electronics that allow different weapons and turrets to have a range of turning speeds, fire rates and cooldowns. 62 beta 6. A shopping list of selected purchase options in the top-right. I'll be honest, i don't have much creativity nor the patience or knowledge to build anything more than a basic production station for all the wares, so i have most of my big / design based factory's imported from other peoples uploads because they look cool and operate much better than what i build, so I was wondering if anyone has a big terran style hull part factory, if not any-themed big Dec 7, 2018 · Assuming you now know how to claim a plot, you right click on the green icon that shows up after claming plot and select plan build (or something to that effect). Terran production only has 4 wares, so you will need X4 is a living, breathing space sandbox running entirely on your PC. For example, Venus is 190 sunlight value so solar panels do much better there. Dec 9, 2018 · Someone posted a calculator on reddit X4 page that helps figure production for products what you need. Calculation of product/resource for the entire station. The longly awaited Boron DLC: Kingdom End is out today. Apr 11, 2021 · Originally posted by eMYNOCK: Maintenance Bays on Equipment Docks are meant to do only repairs and Equipment Changes without the ability to Produce Ships. Other guides want to put all the production modules together and there are dozens of overlapping lines. You can choose which wares produced with and without workforce. In fact, you start the game with all the blueprints you need. Right-click on your main combat ship. While playing x4, I faced a need for a calculator, that works in a manner, where you put some modules with end product and it shows you how much other modules are required to make a closed production line. Reply. Mar 16, 2021 · A Trading Station is the simplest type of station you can build in X4. Ship stats, based on selected purchase options in the bottom middle. Habitation: Houses the station workforce which require Medical Supplies and food specific to Look into silicon wafer or refined metal, as both wares will increase demand for your miners and refine it into greater value. 0, or a spreadsheet which could be used for that Updated complex calculator anywhere? I try to build streamlined complexes without a lot of surplus and no deficits in the production chain, but it's kind of a pain having to pull each individual ware up in the encyclopedia, jot down inputs and outputs, then do the math. Apr 7, 2021 · Microlattice is definitely the cheapest of the 3 main factories for terran. Assign the marine as the pilot of the ship. Code: Select all. #5. 1 watching Step-by-step guide to import and export construction plans in X4 Foundations. Jan 1, 2020 · Yes, the managers rank determines the max gate distance topping at. tv/CaptainCollins💙 Discord: Jan 22, 08:49. Refined from ore found in countless asteroids across the Jump Gate network, these refined metals are cheap to produce and easy to reinforce, making them perfect for use in constructing all kinds of Hull Parts, not just for ships and stations, but also for smaller components that used across all of space. Dock: Allow ships of various sizes to dock at the station. Compare that to Hull Parts. Jun 30, 2023 · We've built a mining station - now let's extend it into a full blown factory! It's easy if you follow this tutorial. just toss everything you think you might need into your station plot and click the tiny dice icon near the top right corner. Support mods. 0. It buys nothing, and sells nothing, except ships. Nov 27, 2023 · By strategically considering production, the world of X4 becomes more intricate, Enhancing the overall enjoyment and appeal of the game. Ragnaman Jul 19, 2022 @ 12:07pm. Feb 5, 2019 · Depend on where you place them and if there is enough demand in sectors. Feb 19, 2019 · EBI Space Station One - A major 20km x 20km x 20km complex using Argon/Universal station components. Some basic forms to try out are grids and circles. x4foundations Resources. Let's get our factory operational. This leaves a huge gap between the minimum for the mission Graphene (ware) Graphene. Jul 19, 2022 · Step three: Grab traders and move the wares from the build storage elsewhere, or sell it, or whatever you are planning to do with it. that will roll a random station out of the parts you have selected. Apparently the physiology of species that bear no common ancestry whatsoever is compatible enough that medicine for one species is medicine for all. Produced from refined and heavily modified methane gas in the modern era, graphene is a semi-metal that has many uncommon properties. Thousands of ships and stations trade, mine and produce, all realistically simulated. In diesem X4 Foundations Guide zeige ich, wie ihr Stationen bauen, planen & erweitern könnt. usually for Medical Supplies is always fine if your station will be able to sell to all sectors and is used by all races. Dec 11, 2018 · Easy way to find it, is to use the Trade window, select field coil and it will point to the station you can buy some from. Build a mega factory with 10 turret factories and everything else it needs to optimally supply it. Who doesn't like flowers and sunrises? The Teladi have brought you Sunrise Flowers in X4: Foundations. So, Solar power plant (it even works without personnel) and communication as in transferring goods from A to B (their cost to build and manufacture, you just carry), or fetching the resources needed (mining) #5. The problem is, the max payout for some of these missions is over 10mil, while the requirements for the station come to values of less than 3mil. Choose Defend this leader. Readme License. A medium-sized factory can supply with resources 2 small ones or 1 medium one, even though their cycle time and produce per cycle numbers are different. X4: Foundations / X4: Split Vendetta station planner / calculator, database, ships, wares, races, factions. All a turret factory needs is raw resource miners, and freighters to bring the turrets to your shipyard. Defence: Heavily armed modules for protecting the station and claiming ownership of entire sectors. Step four: Go to the build-plot part of the map, search the plot you are looking for and click on the x to delete it. More things will come. X4 is a living, breathing space sandbox running entirely on your PC. So it will usually be found in swamp plant stations owned by either TEL or SCA in rather remote systems and locations. The first one i built is a T pier, luxury dock, 3 small storage and then the production buildings. Then watch the AI continue on with their lives as if you don't matter to them. Here is the Spreadsheet. Support for future versions. Any way that a person could just type in their sunlight level, and get an output. caltrop. ly/sub-to-collins🤖 NEW: https:// Aug 2, 2020 · So i built a turret components factory next to a split wharf/Dockyard in heart of acromony 2 since they was always out of turret components and the trade starion in the next area is ao out of turret components. In this universe, you can grow from being the lone pilot of a fighter ship, to managing a vast empire, commanding your fleets and designing colossal space stations. Stars. Dec 19, 2019 · Silicon wafers are an important ingredient in X4: Foundations. ha at vg wi jp da gf ob om xw